I like to know that the prison is full of secrets, but it might have been better to keep this necessity out of the main path (sometimes you won't progress in the game unless you are thorough and detect well hidden passages). Detective mode requirement comes down to taste.
Being a fan of the series, for me its more a characteristic of Arkham games than a problem of the handheld version. THE NAVIGATION ISSUE The requirement to constantly use Detective Mode can be confusing at times, but I'd say the same about the console Batman games (specially Arkham City). I think its more fitting to Batman Universe. The pace of the navigation is slower due to its complexity (comparing to, say, Metroid), but I like it like that. Yes, navigating in a 2,5 map with a 3D map requires some getting used to, but gamers are smart and they figure it out. Gameplay wise, I guess the biggest critic the game is receiving is about exploration. The drawn cutscenes are beautiful on Vitas screen and add personality to the handheld version GAMEPLAY: Fighting is lots of fun, with some depht to it even though they are usually not very challenging. Voice acting is strong, and despite many critics I found the plot decent enough to keep me interested throughout the game. PRESENTAION: I've played it on Vita, and the graphics and textures are solid. Arkham Origins is a fresh take on Arkham Asylum universe, and it successfully translates the console game world into a handheld experience.